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Thinking with Type: A Critical Guide for Designers, Writers, Editors, & Students (Design Briefs)
The organization of letters on a blank sheet -- or screen -- is the most basic challenge facing anyone who practices design. What type of font to use? How big? How should those letters, words, and paragraphs be aligned, spaced, ordered, shaped, and otherwise manipulated? In this groundbreaking new primer, leading design educator and historian Ellen Lupton provides clear and concise guidance for anyone learning or brushing up on their typographic skills. Thinking with Type is divided into three sections: letter, text, and grid. Each section begins with an easy-to-grasp essay that reviews historical, technological, and theoretical concepts, and is then followed by a set of practical exercises that bring the material covered to life. Sections conclude with examples of work by leading practitioners that demonstrate creative possibilities (along with some classic no-no's to avoid)..
Price: $10.95
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101 Things I Learned in Architecture School
Winning entry, General Trade Illustrated Category, in the 2008 New England Book Show sponsored by Bookbuilders of Boston. This is a book that students of architecture will want to keep in the studio and in their backpacks. It is also a book they may want to keep out of view of their professors, for it expresses in clear and simple language things that tend to be murky and abstruse in the classroom. These 101 concise lessons in design, drawing, the creative process, and presentation--from the basics of "How to Draw a Line" to the complexities of color theory--provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum. Each lesson utilizes a two-page format, with a brief explanation and an illustration that can range from diagrammatic to whimsical. The lesson on "How to Draw a Line" is illustrated by examples of good and bad lines; a lesson on the dangers of awkward floor level changes shows the television actor Dick Van Dyke in the midst of a pratfall; a discussion of the proportional differences between traditional and modern buildings features a drawing of a building split neatly in half between the two. Written by an architect and instructor who remembers well the fog of his own student days, 101 Things I Learned in Architecture School provides valuable guideposts for navigating the design studio and other classes in the architecture curriculum. Architecture graduates--from young designers to experienced practitioners--will turn to the book as well, for inspiration and a guide back to basics when solving a complex design problem..
Price: $7.73
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Google SketchUp For Dummies (For Dummies (Computer/Tech))
- Considerably easier to use than other 3D software, Google SketchUp has found a niche in architecture, landscaping, real estate development, furniture building, and other design professions
- The fun and friendly approach assumes no previous 3D modeling experience and explains the basic concepts involved in 3D modeling
- Shows readers how to build a 3D model, print it, share it, export it to another professional design package, export it to Google Earth, and create a 3D animated tour
- Helps readers harness the power of Google SketchUp so that they can populate Google Earth with 3D buildings, monuments, and other sculptures
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Price: $13.42
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Green from the Ground Up: Sustainable, Healthy, and Energy-Efficient Home Construction (Builder's Guide)
A thorough, informative, and up-to-date reference on green, sustainable and energy-efficient home construction that clarifies definitions of green and sustainable and guides builders and architects through the process of new or remodel green construction, including issues of site, landscaping, durability, and energy-efficiency. It starts with clear explanations of the concepts and fundamentals of green, healthy and energy-efficient construction and walks the reader through the entire construction process, injecting expert advice at every decision point. Construction techniques, materials, and products are thoroughly explained, making the often vaguely understood concepts cleanly understandable. The book gives builders and architects the tools to respond to growing requests from homeowners for green and energy-efficient houses, whether new or remodeled. Homeowners can use the book to understand the concepts, process, and options, whether they're doing it themselves or working with a professional..
Price: $14.98
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Detail in Contemporary Residential Architecture: Includes CD-ROM
Architectural detailing makes a building unique and an architect outstanding. This book provides analysis of both the technical and the aesthetic importance of details in the development of contemporary domestic architecture from 2000 to 2005. Featuring many of the world's most highly acclaimed architects, the book presents over 50 of the most recently completed and influential house designs. For each house there are color photographs, plans of every floor, sections and elevations, and numerous construction details. The book also features in-depth information for each project, including the size, the client, the architectural project team, main consultants, and contractors. With CD-ROM..
Price: $31.44
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Design and the Elastic Mind
Over the past few decades, we have experienced dramatic changes in some of the most established dimensions of human life: time, space, matter and individuality Today our minds must be able to synthesize such transformations, whether they are working across several time zones, traveling between satellite maps and nanoscale images, gleefully drowning in information or acting fast in order to preserve a bit of down-time. Organized by Paola Antonelli, Museum of Modern Art Curator of Architecture and Design, Design and the Elastic Mind focuses on the ability of designers to grasp momentous advances in technology, science and social mores, and to convert them into useful objects and systems. Included projects range from nanodevices to vehicles, appliances to interfaces and building facades, pragmatic solutions for everyday use to provocative ideas meant to influence our future choices. Designed by award-winning book designer Irma Boom, this volume features essays exploring the promising relationship between design and science by Antonelli, design critic and historian Hugh Aldersey-Williams, visualization design expert Peter Hall and nanophysicist Ted Sargent..
Price: $21.89
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Hand Job: A Catalog of Type
In this digital age of computer-generated graphics and typography, it’s refreshing to find typographers who still believe in working by hand. No longer relegated to designer’s sketchbooks, hand-drawn type has emerged from the underground as a dynamic vehicle for visual communication—from magazine, book, and album covers to movie credits and football advertisements. As the practice and appreciation of hand-drawn type grows, it's time to celebrate the work of those typographers whose every letterform is a work of art. Hand Job collects groundbreaking work from fifty an international array of today’s most talented typographers who draw by hand. Graphic designer and hand typographer Michael Perry selects work representing the full spectrum of design methods and styles. Each hand-drawn work is entirely shaped by the artist’s unique process—every one a carefully executed composition enhanced by unplanned “accidents” of line, color, and craft. Hand Job also includes photographs of found type, artist’s studios, and the tools that help make typography come to life. Whether you are looking to invigorate your design work or are just in need of a little offbeat inspiration, Hand Job will have you reaching for your favorite pen. Michael Perry is a graphic designer and typographer who has created hand-drawn type for such clients as Urban Outfitters, American Eagle Outfitters, MTV, Rome SDS, Polyvinyl Records, and Amelias magazine. .
Price: $21.88
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How To Be a Graphic Designer Without Losing Your Soul
Designers are quick to tell us about their sources of inspiration, but they are much less willing to reveal such critical matters as how to find work, how much they charge, and what to do when a client rejects three weeks of work and refuses to pay the bill. How to be a graphic designer without losing your soul addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work, and who want to avoid becoming hired drones working on soulless projects. Written by a designer for designers, it combines practical advice with philosophical guidance to help young professionals embark on their careers. How should designers manage the creative process? What's the first step in the successful interpretation of a brief? How do you generate ideas when everything just seems blank? How to be a graphic designer offers clear, concise guidance for these questions, along with focused, no-nonsense strategies for setting up, running, and promoting a studio, finding work, and collaborating with clients. The book also includes inspiring interviews with ten leading designers, including Rudy VanderLans (Emigre), John Warwicker (Tomato), Neville Brody (Research Studios), and Andy Cruz (House Industries). All told, How to be a graphic designer covers just about every aspect of the profession, and stands as an indispensable guide for any young designer..
Price: $11.42
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