Books about Robotics from Amazon.com



The Singularity Is Near: When Humans Transcend Biology
For over three decades, Ray Kurzweil has been one of the most respected and provocative advocates of the role of technology in our future. In his classic The Age of Spiritual Machines, he argued that computers would soon rival the full range of human intelligence at its best. Now he examines the next step in this inexorable evolutionary process: the union of human and machine, in which the knowledge and skills embedded in our brains will be combined with the vastly greater capacity, speed, and knowledge-sharing ability of our creations..
Price: $10.07 [Notify me when price goes down.]


Learning OpenCV: Computer Vision with the OpenCV Library
Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the data. Computer vision is everywhere -- in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It helps robot cars drive by themselves, stitches Google maps and Google Earth together, checks the pixels on your laptop's LCD screen, and makes sure the stitches in your shirt are OK. OpenCV provides an easy-to-use computer vision infrastructure along with a comprehensive library containing more than 500 functions that can run vision code in real time. With Learning OpenCV, any developer or hobbyist can get up and running with the framework quickly, whether it's to build simple or sophisticated vision applications. The book includes: A thorough introduction to OpenCV Getting input from cameras Transforming images Shape matching Pattern recognition, including face detection Segmenting images Tracking and motion in 2 and 3 dimensions Machine learning algorithms

Hands-on exercises at the end of each chapter help you absorb the concepts, and an appendix explains how to set up an OpenCV project in Visual Studio. OpenCV is written in performance optimized C/C++ code, runs on Windows, Linux, and Mac OS X, and is free for commercial and research use under a BSD license. Getting machines to see is a challenging but entertaining goal. If you're intrigued by the possibilities, Learning OpenCV gets you started onbuilding computer vision applications of your own..
Price: $36.50 [Notify me when price goes down.]



Do Androids Dream of Electric Sheep?
"The most consistently brilliant science fiction writer in the world."
--John Brunner
THE INSPIRATION FOR BLADERUNNER . .
Do Androids Dream of Electric Sheep? was published in 1968. Grim and foreboding, even today it is a masterpiece ahead of its time.
By 2021, the World War had killed millions, driving entire species into extinction and sending mankind off-planet. Those who remained coveted any living creature, and for people who couldn't afford one, companies built incredibly realistic simulacrae: horses, birds, cats, sheep. . .
They even built humans.
Emigrees to Mars received androids so sophisticated it was impossible to tell them from true men or women. Fearful of the havoc these artificial humans could wreak, the government banned them from Earth. But when androids didn't want to be identified, they just blended in.
Rick Deckard was an officially sanctioned bounty hunter whose job was to find rogue androids, and to retire them. But cornered, androids tended to fight back, with deadly results.
"[Dick] sees all the sparkling and terrifying possibilities. . . that other authors shy away from."
--Paul Williams
Rolling Stone.
Price: $7.00 [Notify me when price goes down.]


How To Survive a Robot Uprising: Tips on Defending Yourself Against the Coming Rebellion

An inspired and hilarious look at how humans can defeat the inevitable robot rebellion—as revealed by a robotics expert.

 

How do you spot a robot mimicking a human? How do you recognize and then deactivate a rebel servant robot? How do you escape a murderous “smart” house, or evade a swarm of marauding robotic flies? In this dryly hilarious survival guide, roboticist Daniel H. Wilson teaches worried humans the keys to quashing a robot mutiny.

 

From treating laser wounds to fooling face and speech recognition, besting robot logic to engaging in hand-to-pincer combat, How to Survive a Robot Uprising covers every possible doomsday scenario facing the newest endangered species: humans. And with its thorough overview of current robot prototypes—including giant walkers, insect, gecko, and snake robots—How to Survive a Robot Uprising is also a witty yet legitimate introduction to contemporary robotics. Full of cool illustrations, and referencing some of the most famous robots in pop-culture, How to Survive a Robot Uprising is a one-of-a-kind book that is sure to be a hit with all ages.     

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Price: $2.74 [Notify me when price goes down.]


Fantastic Voyage: Live Long Enough to Live Forever
Tap today’s technological breakthroughs to live longer and better.

Startling discoveries in the areas of genomics, biotechnology, and nanotechnology occur practically every day. The rewards of this research, some of it as spectacular as science fiction, are practically in our grasp. Fantastic Voyage shows us how we can use these new technologies to live longer than previously imaginable.

The authors take the reader on a journey to undreamed-of vitality with a comprehensive investigation into the cutting-edge science regarding diet, supplementation, genetics, detoxification, and the hormones involved with aging and youth. By following their program, which includes such simple recommendations as eating a balanced, low- glycemic-index diet, and taking powerful anti-aging nutritional supplements, anyone will be able to add years of healthy, active life..
Price: $2.99 [Notify me when price goes down.]



The LEGO MINDSTORMS NXT Idea Book: Design, Invent, and Build
If you're serious about having fun with LEGO robotics, you've come to the right place. The team behind The NXT STEP blog - the authoritative online source for MINDSTORMS NXT information and advice - has packaged its considerable skills and experience in this book. Inside, you'll find some of the team's best ideas for creating cool and sophisticated models, including instructions for eight robots you can build yourself.

Follow along with the MINDSTORMS NXT experts as they explain the fundamentals of programming and design, accompanied by CAD-style drawings and an abundance of screenshots that make it easy for you to master the MINDSTORMS NXT system. You'll get an overview of the NXT parts (beams, sensors, axles, gears, and so on) and clear instructions for combining them to build and program working robots.

The LEGO MINDSTORMS NXT Idea Book delves into the complexities of the NXT programming language (NXT-G) and offers tips for designing and programming robots, using Bluetooth, creating an NXT remote control, troubleshooting, and much more.

Here are just a few of the robots you'll learn to build in The LEGO MINDSTORMS NXT Idea Book:

  • RaSPy, a robot that plays Rock, Scissors, Paper
  • 3D PhotoBot, a robot that will help you take photographs that can be converted into 3D images
  • Slot Machine, complete with flashing lights and a lever
  • ScanBot, a robot that scans black-and-white pictures and displays the images on the NXT's LCD
  • Beach Buggy Chair, a roving, rambling robot
  • CraneBot, a crane-like grabbing robot

    LEGO fans of all ages will find this book to be an ideal jumping off point for doing more with MINDSTORMS NXT. The only ingredient you need to add is your imagination!.
    Price: $17.49 [Notify me when price goes down.]



  • LEGO MINDSTORMS NXT-G Programming Guide (Technology in Action)

    The reader of this book will be someone looking for more detailed information on the NXT-G programming language used to program the LEGO Mindstorms NXT robotics kit.

    LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.

    • Includes easy-to-follow examples for each and every programming block
    • Provides programming techniques simple enough to be understood by young programmers, age 10 and up.
    • Provides a test robot (with instructions) in the appendix for running the programs

    What youll learn

    • Understand the basics of computer programming.
    • Easily program your robot with the NXT-G visual programming language.
    • See how to implement basic, intermediate, and advanced programs.
    • Learn how to program for
      • Moving
      • Waiting
      • Recording
      • Stopping
      • Displaying messages
      • Sending messages
      • Defining the duration of an activity
      • Creating random behavior
    • Practice with a free sample program.

    Who is this book for?

    This book is for people new to programming (10 years old and up) or for experienced programmers new to the NXT-G programming language.

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    Price: $15.67 [Notify me when price goes down.]


    FIRST LEGO League: The Unofficial Guide

    FIRST LEGO League (FLL) is an international program for kids ages 9 to 14 that combines a hands-on, interactive robotics program and research presentation with a sports-like atmosphere. Authors James Floyd Kelly and Jonathan Daudelin-both participants in numerous FIRST LEGO League competitions-have teamed up to bring coaches, teachers, parents, and students an all-in-one guide to FLL.

    Written for both rookie and experienced teams, FIRST LEGO League: The Unofficial Guide includes in-depth coverage of topics like team formation and organization, robot building and programming, and the basics of getting involved with FLL. Before the authors delve into the specifics of robot and team building, they reveal the fascinating history of the FIRST organization and the sometimes puzzling structure of the FLL competition. Using a combination of real-life stories and candid commentary from actual FLL teams, as well as recollections of their own experiences, they offer an abundance of helpful guidance and dependable building and programming examples.

    FIRST LEGO League: The Unofficial Guide explores the complex workings and structure of the FLL competition, including its four key components: Robot Game, Technical Interview, Project, and Teamwork. You'll learn how to:

    • Organize, recruit, and manage a team
    • Find equipment, mentors, and funding
    • Design, build, and program winning robots
    • Tackle each of the four FLL components-from Robot Game to Teamwork
    • Use strategies and techniques from FLL masters to increase your scores

    No matter what your role in the FLL competition, FIRST LEGO League: The Unofficial Guide will make you a better competitor, builder, designer, and team member. The only ingredient you need to add is your competitive spirit!.
    Price: $17.72 [Notify me when price goes down.]



    Schaum's Outline of Feedback and Control Systems (Schaum's)
    If you want top grades and thorough understanding of feedback and control systems—both analog and digital—in less study time, this powerful study tool is the best tutor you can have! It takes you step-by-step through the subject and gives you accompanying problems with fully worked solutions—plus hundreds of additional problems with answers at the end of chapters, so you can measure your progress. You also get the benefit of clear, detailed illustrations. Famous for their clarity, wealth of illustrations and examples—and lack of tedious detail—Schaum’s Outlines have sold more than 30 million copies worldwide. This guide will show you why!.
    Price: $10.84 [Notify me when price goes down.]


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