|
|
|
Unix Network Programming, Volume 1: The Sockets Networking API (3rd Edition) (Addison-Wesley Professional Computing Series)
This is THE guide to UNIX network programming APIs. Whether you write Web servers, client/server applications, or any other network software, you need to understand networking APIS-especially sockets in greater detail than ever before. You need UNIX Network Programming, Volume 1, Third Edition. In this book, the Authors offer unprecedented, start-to-finish guidance on making the most of sockets, the de facto standard for UNIX network programming with APIs - as well as extensive coverage of the X/Open Transport Interface (XTI)..
Price: $53.00
[ Notify me when price goes down.]
|
|
TCP/IP Sockets in C#: Practical Guide for Programmers (The Practical Guides)
The popularity of the C# language and the .NET framework is ever rising due to its ease of use, the extensive class libraries available in the .NET Framework, and the ubiquity of the Microsoft Windows operating system, to name a few advantages. TCP/IP Sockets in C# focuses on the Sockets API, the de facto standard for writing network applications in any programming language. Starting with simple client and server programs that use TCP/IP (the Internet protocol suite), students and practitioners quickly learn the basics and move on to firsthand experience with advanced topics including non-blocking sockets, multiplexing, threads, asynchronous programming, and multicasting. Key network programming concepts such as framing, performance and deadlocks are illustrated through hands-on examples. Using a detailed yet clear, concise approach, this book includes numerous code examples and focused discussions to provide a solid understanding of programming TCP/IP sockets in C#..
Price: $19.57
[ Notify me when price goes down.]
|
|
TCP/IP Sockets in C: Practical Guide for Programmers (The Practical Guides Series) (The Practical Guides)
TCP/IP Sockets in C: Practical Guide for Programmers is a quick and affordable way to gain the knowledge and skills you need to develop sophisticated and powerful networked-based programs using sockets. Written by two experienced networking instructors, this book provides a series of examples that demonstrate basic sockets techniques for clients and servers.
Using plenty of real-world examples, this book is a complete beginner's guide to socket programming and a springboard to more advanced networking topics, including multimedia protocols.
Note: This title was formerly known as Pocket Guide to TCP/IP Socket Programming in C, ISBN 1-55860-686-6.
For example code from the text, Winsock adaptations of text code, sample programming exercises and more, click on the grey "Companion Site" button to the right.
*Concise, no-nonsense explanations of issues often troublesome for beginners, including message construction and parsing. *Comprehensive example-based coverage of the most important TCP/IP techniques-including iterative and concurrent servers, timeouts, and asynchronous message processing. *Includes a detailed, easy-to-use reference to the system calls and auxiliary routines that comprise the sockets interface. *A companion Web site provides source code for all example programs in both C and WinSock versions, as well as guidance on running the code on various platforms..
Price: $19.99
[Notify me when price goes down.]
|
|
TCP/IP Sockets in Java, Second Edition: Practical Guide for Programmers (The Practical Guides) (The Practical Guides)
The networking capabilities of the Java platform have been extended considerably since the first edition of the book. This new edition covers version 1.5-1.7, the most current iterations, as well as making the following improvements: The API (application programming interface) reference sections in each chapter, which describe the relevant parts of each class, have been replaced with (i) a summary section that lists the classes and methods used in the code, and (ii) a ?gotchas? section that mentions nonobvious or poorly-documented aspects of the objects. In addition, the book covers several new classes and capabilities introduced in the last few revisions of the Java platform. New abstractions to be covered include NetworkInterface, InterfaceAddress, Inet4/6Address, SocketAddress/InetSocketAddress, Executor, and others; extended access to low-level network information; support for IPv6; more complete access to socket options; and scalable I/O. The example code is also modified to take advantage of new language features such as annotations, enumerations, as well as generics and implicit iterators where appropriate. Most Internet applications use sockets to implement network communication protocols. This book's focused, tutorial-based approach helps the reader master the tasks and techniques essential to virtually all client-server projects using sockets in Java. Chapter 1 provides a genral overview of networking concepts to allow readers to synchronize the concepts with terminology. Chapter 2 introduces the mechanics of simple clients and servers. Chapter 3 covers basic message construction and parsing. Chapter 4 then deals with techniques used to build more robust clients and servers. Chapter 5 (NEW) introduces the scalable interface facilities which were introduced in Java 1.5, including the buffer and channel abstractions. Chapter 6 discusses the relationship between the programming constructs and the underlying protocol implementations in more detail. Programming concepts are introduced through simple program examples accompanied by line-by-line code commentary that describes the purpose of every part of the program. The book's Web site contains many examples of command-based sockets-related code discussed throughout the book. No other resource presents so concisely or so effectively the material necessary to get up and running with Java sockets programming. KEY FEATURES * Focused, tutorial-based instruction in key sockets programming techniques allows reader to quickly come up to speed on Java applications. * Concise and up-to-date coverage of the most recent platform (1.7) for Java applications in networking technology * Provides code for all example programs via a companion Web site to let the reader see the important objects and methods in context and to understand the purpose of each line of code..
Price: $19.03
[ Notify me when price goes down.]
|
|
UNIX Network Programming: Networking APIs: Sockets and XTI; Volume 1
Thorough and authoritative, this book contains comprehensive coverage of the sockets API, the defacto standard for network programming. Once the basics are covered, the author moves on to advanced sockets topics, including IPv4 and IPv6 interoperability, UNIX domain protocols, nonblocking I/O, broadcasting, multicasting, threads and routing sockets. Client/server design alternatives are also fully examined..
Price: $38.00
[ Notify me when price goes down.]
|
|
Java Examples in a Nutshell, 3rd Edition
The author of the best-selling Java in a Nutshell has created an entire book of real-world Java programming examples that you can learn from. If you learn best "by example," this is the book for you. This third edition covers Java 1.4 and contains 193 complete, practical examples: over 21,900 lines of densely commented, professionally written Java code, covering 20 distinct client-side and server-side APIs. It includes new chapters on the Java Sound API and the New I/O API. The chapters on XML and servlets have been rewritten to cover the latest versions of the specifications and to demonstrate best practices for Java 1.4. New and updated examples throughout the book demonstrate many other new Java features and APIs. Java Examples in a Nutshell is a companion volume to Java in a Nutshell, Java Foundation Classes in a Nutshell, and Java Enterprise in a Nutshell. It picks up where those quick references leave off, providing a wealth of examples for both novices and experts. This book doesn’t hold your hand; it simply delivers well-commented working examples with succinct explanations to help you learn and explore Java and its APIs. Java Examples in a Nutshell contains examples that demonstrate: · Core APIs, including I/O, New I/O, threads, networking, security, serialization, and reflection · Desktop APIs, highlighting Swing GUIs, Java 2D graphics, preferences, printing, drag-and-drop, JavaBeans, applets, and sound · Enterprise APIs, including JDBC (database access), JAXP (XML parsing and transformation), Servlets 2.4, JSP 2.0 (JavaServer Pages), and RMI The book begins with introductory examples demonstrating structured and object-oriented programming techniques for new Java programmers. A special index at the end of the book makes it easy to look up examples that use a particular Java class or accomplish a desired task. In between, each chapter includes exercises that challenge readers and suggest further avenues for exploration..
Price: $22.23
[Notify me when price goes down.]
|
|
Linux Socket Programming by Example (By Example)
Linux Socket Programming by Example begins with a very basic introduction to the fundamentals of socket level programming As the chapters progress, you are introduced to related concepts, such as forming network addresses, Ipv6, the TCP/IP protocol suite and options, writing servers, and creating secure applications. You will also learn about socket fundamentals, domains and addresses, address conversion functions, socket types and protocols, Internet sockets, types and protocols, binding an address to a socket, using Datagram oriented protocols, and much more..
Price: $10.18
[ Notify me when price goes down.]
|
|
Windows Sockets Network Programming (Addison-Wesley Advanced Windows Series)
Windows Sockets (WinSock), a standard network API co-developed by PC network industry leaders including Microsoft, Novell, Hewlett-Packard, and FTP Software, is an extraordinary resource for Windows network programmers. This book will enable you to reap WinSock's full benefits to create client and server network applications for use on any TCP/IP network, including the Internet. It also lays the groundwork for WinSock application development using other protocol suites. The book describes how to develop 16- and 32-bit WinSock applications, and focuses on designs that will run on any WinSock implementation. It highlights the differences that exist between WinSock DLLs, and other traps and pitfalls in network application development, and shows you how to avoid them. It covers every function in version 1.1 of the WinSock specification, and provides a detailed tour of the newest features in WinSock version 2. Windows Sockets Network Programming is geared for novice and experienced network programmers alike. The early chapters provide a tutorial that brings novices up to speed quickly, and the remainder provides a detailed reference, with examples. These include complete source code for a number of useful applications, including an ftp client. Other topics covered include: how to create a dynamic link library to run over WinSock, how to port existing BSD Sockets source code to WinSock, and how/when to use WinSock's optional features. It also details debugging techniques and tools. The appendices provide a quick reference for API essentials, illustrations of the TCP/IP protocol suite, an extensive error reference, and pointers to more information on or off the Internet. The accompanying disk contains the source code for all the sample applications, as well as a few other tools to help you with your programming tasks. 0201633728B04062001.
Price: $39.90
[ Notify me when price goes down.]
|
|
Multicast Sockets: Practical Guide for Programmers (The Practical Guides)
Multicast Sockets: Practical Guide for Programmers is a hands-on, application-centric approach to multicasting (as opposed to a network-centric one) that is filled with examples, ideas, and experimentation. Each example builds on the last to introduce multicast concepts, frameworks, and APIs in an engaging manner that does not burden the reader with lots of theory and jargon. The book is an introduction to multicasting but assumes that the reader has a background in network programming and is proficient in C or Java. After reading the book, you will have a firm grasp on how to write a multicast program.
Features:
* Author team of instructor and application programmer is reflected in this rich instructional and practical approach to the subject material * Only book available that provides a clear, concise, application-centric approach to programming multicast applications and covers several languages-C, Java, and C# on the .NET platform * Covers important topics like service models, testing reachability, and addressing and scoping. * Includes numerous examples and exercises for programmers and students to test what they have learned.
Price: $22.02
[Notify me when price goes down.]
|
|
Internetworking with TCP/IP, Vol. III: Client-Server Programming and Applications, Linux/Posix Sockets Version (Internetworking with TCP/IP)
Features practical client-server design principles and techniques presented with the strengths and weaknesses of each approach. Examines powerful techniques such as application gateways and tunneling. DLC: Computer networks. .
Price: $69.00
[ Notify me when price goes down.]
|
|
|
|
|