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Human Anatomy for Artists: The Elements of Form
The power of the image of the nude--the expressivity of the flesh--has inspired artists from the beginning An understanding of human form is essential for artists to be able to express themselves with the figure. Anatomy makes the figure. Human Anatomy for Artists: The Elements of Form is the definitive analytical work on the anatomy of the human figure. No longer will working artists have to search high and low to find the information they need. In this, the most up-to-date and fully illustrated guide available, Eliot Goldfinger--sculptor, illustrator, scientific model-maker, and lecturer on anatomy--presents a single, all-inclusive reference to human form, capturing everything artists need in one convenient volume. Five years in the making, and featuring hundreds of photos and illustrations, this guide offers more views of each bone and muscle than any other book ever published: every structure that creates or influences surface form is individually illustrated in clear, carefully lit photographs and meticulous drawings. Informed by the detailed study of both live models and cadavers, it includes numerous unique presentations of surface structures--such as fat pads, veins, and genitalia--and of some muscles never before photographed. In addition, numerous cross sections, made with reference to CT scans, magnetic resonance imaging, and cut cadavers, trace the forms of all body regions and individual muscles. Information on each structure is placed on facing pages for ease of reference, and the attractive two-color format uses red ink to direct readers rapidly to important points and areas. Finally, an invaluable chapter on the artistic development of basic forms shows in a series of sculptures the evolution of the figure, head, and hands from basic axes and volumes to more complex organic shapes. This feature helps place the details of anatomy within the overall context of the figure. Certain to become the standard reference in the field, Human Anatomy for Artists will be indispensable to artists and art students, as well as art historians. It will also be a useful aid for physical and dance therapists, athletes and their trainers, bodybuilders, and anyone concerned with the external form of the human body. With the renewed interest in figurative art today, this will be an especially welcome volume..
Price: $44.02
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The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender
Blender is a free and open source 3D creation suite that is a real alternative to commercially available 3D design software A cross-platform software package with millions of downloads annually, Blender is now one of the world's most popular 3D design tools. Although Blender is free, it's intended for design professionals and others motivated to become 3D artists. The Essential Blender will provide you with the knowledge you need to help integrate Blender into your work and begin to master its powerful creation tools. If you've never tried 3D design before, an introductory chapter will familiarize you with relevant terminology and concepts. If you're already experienced with commercial 3D software, The Essential Blender will get you up to speed with Blender quickly. After a tour of Blender's 3D modeling, animation, and rendering capabilities, you'll learn how best to use Blender for these tasks:
Object manipulation and animation Mesh and sculpt modeling and shape animation Materials and texturing (including UV unwrapping) Lighting and rendering Particle animation Character rigging and animation Node-based composition The book is modular in its approach, with each topic addressed independently and accompanied by hands-on tutorial sections. The combined expertise of key members of the Blender community, coupled with the experience of editor Roland Hess, bring you The Essential Blender-the definitive guide to Blender. You'll find a wealth of 3D design information inside that will help you to unlock your artistic potential and get the most out of Blender. Includes a Complete Version of Blender 2.44 on the CD-ROM. Covers Windows, Mac OS X, Linux (x86 and PowerPC), Solaris, FreeBSD, and IRIX..
Price: $26.00
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Altered Curiosities: Assemblage Techniques and Projects
Featuring techniques for assemblage and surface alterations never before seen in a mixed-media art book (kit-bashing, wiring, egg-shell texture, casting and more), Altered Curiosities offers a new twist on a hot topic. A fresh variety of projects (such as hair barrettes, jewelry, a drawer pull and a bird feeder) prove that artistic assemblage and collage styles can be expressed beyond wall art. Readers will learn a new storytelling approach to their mixed-media art. Altered Curiosities goes beyond construction techniques to help readers discover how to create a personal narrative with objects and visually tell a story, not just infuse a piece with meaning or symbolism. Two very important things make this book stand out from the crowd of other collage, mixed-media and assemblage titles: the projects (full of oddities and the unexpected) and the techniques--several of which have never been published before. A common element of Jane Wynn's style is to find an object, break it and put it together again (sometimes more than once), and she loves using anthropomorphic associations to tell stories in her projects. Step by step, readers will learn her unique method and her sought-after techniques. Along with surface alterations (faux-aging, patinas and the use of unusual household products) Altered Curiosities teaches metal etching with rubber stamps, simple wiring to create dramatic lighting, instruction for altering simple toy figures (making two-headed animals, for instance) and more..
Price: $7.35
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Sculpture Today
Over the past three decades, sculpture has retaken its position at the forefront of contemporary art, with artists redefining the medium in remarkable and revolutionary ways. SCULPTURE TODAY is the only book to provide such a wide-ranging and richly-illustrated overview of contemporary sculpture. Thematic chapters examine the diverse subjects that have inspired sculptors in recent years, including the body, gravity, color, light, architecture, and clothing. A wide range of works is discussed, offering an insight into the incredible range of ideas, styles, materials, techniques, and locations explored in this versatile genre. This authoritative yet accessible text ensures the book's appeal to a wide range of readers..
Price: $44.07
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Introducing Character Animation with Blender
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file..
Price: $20.85
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Bernini and the Birth of Baroque Portrait Sculpture
Gian Lorenzo Bernini was the greatest sculptor of the Baroque period, and yet--surprisingly--there has never before been a major exhibition of his sculpture in North America Bernini and the Birth of Baroque Portrait Sculpture--on view from August 5 through October 26, 2008, at the J. Paul Getty Museum and from November 28, 2008, through March 8, 2009, at the National Gallery of Canada, Ottawa--showcases portrait sculptures from all phases of the artist's long career, from the very early Antonio Coppola of 1612 to Clement X of about 1676, one of his last completed works. Bernini's portrait busts were masterpieces of technical virtuosity; at the same time, they revealed a new interest in psychological depth. Bernini's ability to capture the essential character of his subjects was unmatched and had a profound influence on other leading sculptors of his day, such as Alessandro Algardi, Giuliano Finelli, and Francesco Mochi. Bernini and the Birth of Baroque Portrait Sculpture is a groundbreaking study that features drawings and paintings by Bernini and his contemporaries. Together they demonstrate not only the range, skill, and acuity of these masters of Baroque portraiture but also the interrelationship of the arts in seventeenth-century Rome..
Price: $29.67
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Introducing Maya 2008
The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert..
Price: $21.80
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Maya Visual Effects: The Innovator's Guide
Create positively dazzling effects with the unique insights and practical advice in this innovative guide from a working professional Maya artist. Need to create plasmatic energy by lunch? Animate a field of sprouting daisies before tomorrow’s meeting? Fashion a force field by Friday? With Maya’s flexible toolset and the unique tutorials in this book, you’ll learn how to solve real-world problems, improvise, and finish your professional assignments on time and with flair..
Price: $21.39
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Cinema 4D: The Artist's Project Sourcebook, 2nd Edition
Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities. This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-and have fun in the process. It serves as a complete guide for the creative use of CINEMA 4D R10 and all of its modules. This new edition features an engaging full-color presentation of short, playful projects show you how to put this powerful toolset to work. You will master R10's improved workflow, scene management, enhanced animation timeline and searchable object manager, as well as its: * MOCCA 3 system, including Joints, Skin Objects, the Weight Tool, the Morph Tool, Visual Selector and Clothilde * MoGraph module for motion graphics, type manipulation and the animation of multiple forms * Bodypaint 3D for applying 2D drawing and painting skills to 3D models * Advanced modeling tools such as the Brush tool * Interface with third-party applications including Z-Brush, and Adobe's Creative Suite You also get inventive quick starts for other modules including Hair, Sketch and Toon, Advanced Render, Dynamics and Thinking Particles. The companion DVD is bursting to the brim with project source files, extra projects, tutorial movies, guest artist tutorials, inspirational galleries and unique C4D Teacher Files (C4D scenes with embedded step-by-step instruction). * A tutorial-based exploration of the modeling, animation and motion graphics possibilities of C4D * Covers MOCCA 3, MoGraph, and the integration with After Effects and other tools * Companion DVD with tutorial media, bonus tutorials, instructional movies and C4D teacher files..
Price: $32.59
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