Books about Developers from Amazon.com



Learning ActionScript 3.0: A Beginner's Guide
Product Description
In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress. ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer. Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3 Common mistakes that people make with the language Essential coverage of text, sound, video, XML, drawing with code, and more Migration issues from AS1 and AS2 to AS3 Simultaneous development of procedural and object-oriented techniques Tips that go beyond simple script collections, including how toapproach a project and which resources can help you along the way The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.

Praise
"The best ActionScript book ever written."
-Lee Brimelow, Creator of The Flash Blog.
Price: $22.99 [Notify me when price goes down.]


Programming in Objective-C (Developer's Library)

Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming The book makes no assumption about prior experience with object-oriented programming languages or with the C language (upon which Objective-C is based). And because of this, both novice and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying procedural language (C). This approach, combined with many small program examples and exercises at the end of each chapter, makes it ideally suited for either classroom use or self-study. Growth is expected in this language. At the January 2003 MacWorld, it was announced that there are 5 million Mac OS X users and each of their boxes ships with Objective-C built in.

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Price: $23.49 [Notify me when price goes down.]


More Joel on Software: Further Thoughts on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and ... Luck, Work with Them in Some Capacity (Pro)

Joel, Apress, Blogs, and Blooks

…I was learning the hard way about how to be a publisher and probably spending way too much time looking at web sites and programming than I should have in response to that. Anyway, one day I came across this web site called Joel on Software, which was run by a guy with strong opinions and an unusual, clever writing style, along with a willingness to take on the conventional wisdom. In particular, he was writing this ongoing series about how bad most user interfaces were—mostly because programmers by and large knew, as Joel and I would say, using the same Yiddish–derived NYC vernacular that we both share, “bupkis” about what users really want. And I, like many, was hooked both by the series and the occasional random essay that Joel wrote. And then I had this epiphany: I'm a publisher, I like reading his stuff, why not turn it into a book?…

Read the complete Foreword

— Gary Cornell, Cofounder, Apress

Since the release of the bestselling title Joel on Software in 2004, requests for a sequel have been relentless. So, we went back to the famed JoelonSoftware.com archives and pulled out a new batch of favorites, many of which have been downloaded over one million times. With Joel’s newest book, More Joel on Software, you’ll get an even better (not to mention updated) feast of Joel’s opinions and impressions on software development, software design, running a software business, and so much more.

This is a new selection of essays from the author’s web site, http://www.joelonsoftware.com.

Joel Spolsky started his web log in March 2000 in order to offer his insights, based on years of experience, on how to improve the world of programming. This web log has become infamous among the programming world, and is linked to more than 600 other web sites and translated into 30+ languages!

Spolsky’s extraordinary writing skills, technical knowledge, and caustic wit have made him a programming guru. With the success of Joel on Software, there has been a strong demand for additional gems and advice, and this book is the answer to those requests.

Containing a collection of all–new articles from the original, More Joel on Software has even more of an edge than the original, and the tips for running a business or managing people have far broader application than the software industry. We feel it is safe to say that this is the most useful book you will buy this year.

What you’ll learn

  • The best approaches to managing and hiring extraordinary people
  • Advice for those interested in the software industry as a career and for managers who want to get them
  • Joel’s unique impressions of how to create products and design—good and bad
  • An “in the trenches” look at how to start and run an effective software business (or any business for that matter)
  • A true sense of what it takes to create a differentiated, unique, motivated organization

Who is this book for?

Anyone interested in the software business will truly enjoy this book, but in particular this should be required reading for managers of technical businesses.

Related Titles

  • Joel on Software
  • The Best Software Writing I: Selected and Introduced by Joel Spolsky
  • Eric Sink on the Business of Software
  • Software Project Secrets: Why Software Projects Fail
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Price: $12.00 [Notify me when price goes down.]


The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)
The “iPhone Developer’s Cookbook” introduces Apple’s iPhone SDK to readers and provides step-by-step details on how to build programs that run on the iPhone and iPod touch. Each "Recipe" focuses on the use of a class and provides completely re-usable code that readers can copy and implement in their own applications. More importantly, the “iPhone Developer’s Cookbook” discusses many methods and variations, so the reader learns how to create classes in different forms: for example, using a Navigation Bar with two buttons, with one button, or none; using a back button shape; and with optional label text.

In addition to these recipes, the “iPhone Developer’s Cookbook” helps walk the reader through setting up the compilation toolchain on their personal Macintosh, discusses the differences between Cocoa and iPhone, and goes through the tools needed to perform basic reverse-engineering on iPhone frameworks so readers can expand their scope into the full iPhone framework collection. It also discusses a number of ways to install the finished product into the iPhone Applications folder, both directly and by using third-party installer and update apps including Installer.app and the Breezy/PXL project..
Price: $31.77 [Notify me when price goes down.]


Flex 3 Cookbook: Code-Recipes, Tips, and Tricks for RIA Developers (Adobe Developer Library)
The best way to show off a powerful new technology is to demonstrate real-world results with it, and that's exactly what Adobe and O'Reilly have done with Flex 3. Through it's Flex Cookbook website, Adobe invited users of the Flex 3 beta to post their own solutions for working with this technology, using O'Reilly's popular problem-solution-discussion format. Website monitors (and authors) Joshua Noble and Todd Anderson chose the most useful solutions for Flex 3 Cookbook. This highly practical book contains more than 200 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites, including several contributed by Noble, Anderson, and other Flex experts. You'll find everything from Flex basics and working with menus and controls, to methods for compiling, deploying, and configuring Flex applications. Each recipe features a discussion of how and why it works, and many of them offer sample code that you can put to use immediately. Topics include: Menus and controls Containers and dialogues Working with Text List, tiles, trees, and repeaters DataGrid and Advanced DataGrid Renderers Images, videos, and sounds CSS and skinning Building components States and effects Collections, arrays, and DataProviders DataBinding Validation/formatters Charting and data visualization State management, SharedObjects and LocalConnection Working with services and ServerSide communication Working with XML Communicating with the browser Application development strategies Runtime and dynamic shared libraries and modules Working with Adobe AIR Whether you're a committed Flex developer, or still evaluating the technology, you'll discover how to get quick results with Flex 3 using thesethese recipes. Now that Flex is an open source framework, the user community will continue to supply solutions to extend and improve the technology. This Cookbook offers you the cream of the crop..
Price: $23.25 [Notify me when price goes down.]


Head First Servlets and JSP: Passing the Sun Certified Web Component Developer Exam (Brain-Friendly Guides)
Looking to study up for the new J2EE 1.5 Sun Certified Web Component Developer (SCWCD) exam?

This book will get you way up to speed on the technology you'll know it so well, in fact, that you can pass the brand new J2EE 1.5 exam. If that's what you want to do, that is. Maybe you don't care about the exam, but need to use servlets and JSPs in your next project You're working on a deadline. You're over the legal limit for caffeine. You can't waste your time with a book that makes sense only AFTER you're an expert (or worse, one that puts you to sleep).

Learn how to write servlets and JSPs, what makes a web container tick (and what ticks it off), how to use JSP's Expression Language (EL for short), and how to write deployment descriptors for your web applications. Master the c:out tag, and get a handle on exactly what's changed since the older J2EE 1.4 exam. You don't just pass the new J2EE 1.5 SCWCD exam, you'll understand this stuff and put it to work immediately.

Head First Servlets and JSP doesn't just give you a bunch of facts to memorize; it drives knowledge straight into your brain. You'll interact with servlets and JSPs in ways that help you learn quickly and deeply. And when you're through with the book, you can take a brand-new mock exam, created specifically to simulate the real test-taking experience..
Price: $27.39 [Notify me when price goes down.]


CLR via C#, Second Edition (Pro Developer)
Expert guidance from well-known programming author Jeff Richter about the CLR and the .NET Framework 2.0. Your hands-on guide to developing applications with the common language runtime (CLR) and Microsoft .NET Framework 2.0, with examples in Microsoft Visual C# 2005..
Price: $31.81 [Notify me when price goes down.]


Trump: The Art of the Deal
From the Impresario of NBC’s hit show The Apprentice

TRUMP ON TRUMP: “I like thinking big. I always have. To me it’s very simple: if you’re going to be thinking anyway, you might as well think big.”

And here’s how he does it: the art of the deal.

Beginning with a week in Trump’s high-stakes life, Trump: The Art of the Deal gives us Trump in action. We see just how he operates day to day—how he runs his business and how he runs his life—as he chats with friends and family, clashes with enemies, efficiently buys up Atlantic City’s top casinos, changes the face of the New York City skyline . . . and plans the tallest building in the world.

TRUMP ON TRUMP: “I play it very loose. I don’t carry a briefcase. I try not to schedule too many meetings. I leave my door open. . . . I prefer to come to work each day and just see what develops.”


Even a maverick plays by rules, and here Trump formulates his own eleven guidelines for success. He isolates the common elements in his greatest deals; he shatters myths (“You don’t necessarily need the best location. What you need is the best deal”); he names names, spells out the zeros, and fully reveals the deal-maker’s art: from the abandoned property that became the Jacob K. Javits Convention Center to the seedy hotel that became the Grand Hyatt; from the race to rebuild Central Park’s Wollman Skating Rink to the byzantine saga of the property that became Trump Tower. And throughout, Trump talks—really talks—about how he does it.

TRUMP ON TRUMP: “I always go into a deal anticipating the worst. If you plan for the worst—if you can live with the worst—the good will always take care of itself.”

Donald Trump is blunt, brash, surprisingly old-fashioned in spots—and always, always an original. Trump: The Art of the Deal is an unguarded look at the mind of a brilliant entrepreneur and an unprecedented education in the art of the deal. It’s the most streetwise business book there is—and a sizzling read for anyone interested in money and success.


From the Hardcover edition..
Price: $4.01 [Notify me when price goes down.]


Murach's SQL Server 2005 for Developers

If you want to learn SQL, you've picked the right book. Unlike most SQL books, this one starts by showing you how to use SQL queries to extract and update the data in a database, because that's what every application developer needs to know first. Then, it shows how to design and implement a database, how to use server-side features like views, stored procedures, cursors, and transactions, and how to use the CLR integration feature (new in SQL Server 2005) to create database objects in a .NET language like C# or Visual Basic.

With this breadth of material, this book works well for application developers and SQL programmers, but it's also a great first book for DBAs-in-training..
Price: $29.47 [Notify me when price goes down.]



ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications." Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.

Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ...

Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.

When you're not sure how ActionScript 3.0 works or howto approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.

Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source..
Price: $19.75 [Notify me when price goes down.]



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