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iPhone: The Missing Manual

iPhone: The Missing Manual Sneak Preview: David Pogue's Favorite iPhone Tricks

David Pogue with his iPhone

The iPhone's finger-driven interface seems natural and obvious But when you really think about it, making it seem that way was no easy task. There are no menus in the iPhone software, for example, and no checkboxes or radio buttons. Everything on the screen has to be big enough for a fleshy fingertip.

On the other hand, the finger makes an outstanding pointing device; heck, you've been pointing with it all your life. It's much faster to scroll diagonally with a fingertip, for example, than with fussy adjustments on two different scroll bars.

Here, then, are some of the iPhone's unadvertised taps, double-taps, and other shortcuts, all culled from iPhone: The Missing Manual.

Double-Tapping

Double-tapping is actually pretty rare on the iPhone. It's not like the Mac or Windows, where double-clicking the mouse means "open." On the iPhone, you open something with one tap.

A double tap, therefore, is reserved for three functions:

  • In Photos, Google Maps, and Safari (the Web browser), double-tapping zooms in on whatever you tap, magnifying it by a factor of two.
  • In the same programs, as well as Mail, double-tapping means, "restore to original size" after you've zoomed in. (Weirdly, in Google Maps, you use a different gesture to zoom out: tap once with two fingers. That gesture appears nowhere else on the iPhone.)
  • When you're watching a video, double-tapping eliminates or restores letterbox bars.

See, the iPhone's screen is bright, vibrant, and stunningly sharp. It's not, however, the right shape for videos. Standard TV shows are squarish, not rectangular. So when you watch TV shows, you get black letterbox columns on either side of the picture.

Movies have the opposite problem. They're too wide for the iPhone screen. So when you watch movies, you wind up with letterbox bars above and below the picture. Some people are fine with that. At least when letterbox bars are onscreen, you know you're seeing the complete composition of the scene the director intended. Other people can't stand letterbox bars. You're already watching on a pretty small screen; why sacrifice some of that precious area to black bars? That's why the iPhone gives you a choice. If you double-tap the video as it plays, you zoom in, magnifying the image so that it fills the entire screen. Part of the image is now off the screen; now you're not seeing the entire composition originally broadcast. You lose the top and bottom of TV scenes, or the left and right edges of movie scenes. If this effect winds up chopping off something important--some text on the screen, for example--restoring the original letterbox view is just another double-tap away.

Secrets of the Sensors

The iPhone has three cool sensors. First, it has an accelerometer that detects when you've rotated the iPhone into landscape orientation. In programs like Photos, Safari, and iPod, it triggers the screen image to rotate as well.

Camouflaged behind the black glass where you can't see them except with a bright flashlight are two more sensors: a proximity sensor that shuts off the screen illumination and touch sensitivity when the phone is against your head (it works only in the Phone application), and an ambient-light sensor that brightens the display when you're in sunlight and dims it in darker places.

Apple says that it experimented with having the light sensor active all the time, but it was weird to have the screen get brighter and darker all the time. So the sensor now samples the ambient light, and adjusts the brightness; it does this only once--each time you unlock the phone after waking it.

You can use that tip to your advantage. By covering up the sensor (just above the earpiece) as you unlock the phone, you force it to a low-power, dim screen-brightness setting (because the phone believes that it's in a dark room). Or by holding it up to a light as you wake it, you get full brightness. In both cases, you've saved all the taps and navigation it would have taken you to find the manual brightness slider in Settings.

Earbud Cord Switch

Without close inspection, you'd have a hard time telling the iPhone's white stereo earbuds apart from a regular iPod's--but don't get them mixed up. The iPhone's earbuds have a tiny, embedded clicker/microphone partway down the right earbud cord.

That's right, "clicker/microphone." The tiny bulge is the microphone for phone calls. But if you pinch the bulge, you'll find that it clicks.

  • Pinch once to answer an incoming phone call. Pinch for a couple seconds to dump the call to voicemail. (You can also double-tap the Sleep/Wake switch on top of the iPhone to send the call to voicemail.)
  • During music or video playback, pinch once to pause the music; pinch again to resume playback.
  • During music playback, double-pinch to skip to the next song.

Customizing the iPod Buttons

The iPod module on the iPhone starts out with buttons along the bottom for summoning four lists: Playlists, Artists, Songs, and Videos.

But what about Albums? Genres? Composers? They're there, all right, but hidden; you have to tap More to see them.

But what if you use those lists more often than Artists or Songs? No problem: you can replace one of those starter buttons with a list of your own.

Tap More, and then tap the Edit button (upper-left corner). You arrive at the Configure screen. Here's the complete list of music-and-video sorting lists: Albums, Podcasts, Audiobooks, Genres, Composers, Compilations, Playlists, Artists, Songs, and Videos.

To replace one of the four starter icons, use a finger to drag an icon from the top half of the screen downward, directly onto the existing icon you want to replace. It lights up to show the success of your drag.

When you release your finger, you'll see that the new icon has replaced the old one. Tap Done in the upper-right corner.

Keyboard Speedups

Don't bother using the Shift key to capitalize a new sentence. The iPhone does that capitalizing automatically. Don't put apostrophes in contractions, either; the iPhone will put those in for you, too.

Force Quit, Reset

The iPhone is pretty darned simple and stable, but it's still a computer. In times of troubleshooting, these tips may come in handy:

  • Force quit a program. Press and hold the Home button for six seconds to force-quit a program that seems to be stuck.
  • Reset. If the entire iPhone locks up--it can happen--press and hold both the Home button and the Sleep/Wake switch for eight seconds. You'll see the screen go black, and then the Apple logo appears as the iPhone reboots.




McCallum's Awesome iPhone Period-Typing Shortcut

I have in my possession a nugget, a secret bit of iPhone information that's so valuable, such a headache- and time-saver, that I don't know what to do with it.

One voice in my head says, "Hoard it! Keep it a secret until your book is published! If you reveal it, it'll be all over the Net in hours, and all your competitors' books will have it, too."

But another voice says, "But this information is too good to keep quiet. Plus, you didn't discover it yourself. And besides, you're not gonna starve, either way."

Eventually, the second little voice prevailed. I'm going to share with you the solution to one of the most annoying things, if not THE most annoying thing, about typing on the iPhone:

The punctuation keys and alphabet keys appear in two different keyboard layouts.

So every time you want to type a period or a comma, it's a three-step, awkward dance: (1) Tap the ".?123" key in the lower left to summon the punctuation layout. (2) Type the period. (3) Type the ABC key in the lower left to return to the alphabet layout.

Imagine how excruciating it is to type, for example, "a P.O. Box in the U.S.A.!" That's 34 finger taps and 10 mode changes!

And therefore imagine how thrilled I was to receive an email from reader Andrew McCallum, containing a method of typing a period or a comma with only a SINGLE finger gesture.

The iPhone doesn't register most key presses until you *release* your finger. But Andrew discovered that the Shift and Punctuation keys register their taps on the *press-down* instead.

So here's what you can do, all in one motion:

1. Touch the ".?123" key, but don't lift your finger as the punctuation layout appears.

2. Slide your finger a half inch onto the period or comma key, and release.

Incredibly, the ABC layout returns automatically. You've typed a period or a comma with one finger touch instead of three. In fact, you can type ANY of the punctuation symbols the same way.

This makes a HUGE difference in the usability of the keyboard.

Type on, bro.



Book Description
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Price: $16.49 [Notify me when price goes down.]

Fine Art Printing for Photographers: Exhibition Quality Prints with Inkjet Printers, 2nd Edition
Today's digital cameras provide image data files allowing large-format output at high resolution At the same time, printing technology has moved forward at an equally fast pace bringing us new inkjet systems capable of printing in high precision at a very fine resolution, providing an amazing tonality range and longtime stability of inks.

Moreover, these systems are now affordable to the serious photographer. In the hands of knowledgeable and experienced photographers, these new inkjet printers can help create prints comparable to the highest quality darkroom prints on photographic paper.

This book provides the necessary foundation for fine art printing: The understanding of color management, profiling, paper and inks. It demonstrates how to set up the printing workflow as it guides the reader step-by-step through this process from an image file to an outstanding fine art print..
Price: $26.08 [Notify me when price goes down.]



iPhone Open Application Development: Write Native Objective-C Applications for the iPhone
Certain technologies bring out everyone's hidden geek, and iPhone did the moment it was released Even though Apple created iPhone as a closed device, tens of thousands of developers bought them with the express purpose of designing and running third-party software. In this clear and concise book, veteran hacker Jonathan Zdziarski -- one of the original hackers of the iPhone -- explains the iPhone's native environment and how you can build software for this device using its Objective-C, C, and C++ development frameworks. iPhone Open Application Development walks you through the iPhone's native development environment, offers an overview of the Objective-C language you'll use with it, and supplies background for the iPhone operating system. You also get detailed recipes and working examples for everyone's favorite iPhone features -- graphics and audio programming, interfaces for adding multitouch functionality to games, the use of hardware sensors, and the device's vast user interface kit. This book explains: How to access the iPhone's underlying operating system The makeup of an iPhone application How to get the open source tool chain running on your desktop The iPhone's core user interface framework, which is heavily tied to major application-level functions Using the many touted iPhone features such as multitouch, hardware sensors, and gestures Intercepting and handling event notifications for many iPhone-related events Raw video surfaces and 3D transformations that take you deeper into advanced graphics on the iPhone How to record and play simple sounds and intercept sound events Advanced digital audio output using Apple's new Audio Toolbox framework Advanced user interfacecomponents such as section lists, keyboards, and image manipulation The Appendix includes a compendium of miscellaneous code examples for cool application features, such as using the camera and creating a CoverFlow(R)-like album browser. This book is a true hacker's book, designed for the millions of users who have run third party applications on their iPhone, but its concepts and code examples have shown to be remarkably similar to Apple's official SDK, making this book a valuable resource for both camps. Any programmer can use this book to write applications with the same spectacular effects that made the device an immediate hit, and impress users just as much as the official iPhone software does. That programmer can easily be you..
Price: $33.50 [Notify me when price goes down.]


iPod & iTunes For Dummies (For Dummies (Computer/Tech))
Whether it’s the iPod Nano, iPod Shuffle, video iPod, or some other variation, iTunes and iPods go together like treble and bass. It’s so easy to purchase the latest music and videos, download podcasts, and even keep track of your calendar on your iPod—so why wouldn’t you? But if it’s so easy, why do you need iPod & iTunes For Dummies?

iPods now come in everything from 1GB to 80GB models and play movies, store photos, function as a spare hard drive, and even wake you up in the morning. If this is your first one, you’ll find no better place to get acquainted with it than in this bestselling book. If you’ve just purchased a brand-new iPod, you’ll find this Fifth Edition packed with valuable tidbits about the latest and greatest features. You’ll discover how to:

  • Set up an iTunes account
  • Build a playlist of streaming radio stations
  • Synchronize your iPod with other devices
  • Record memos and appointments
  • Play movies from your iPod on a TV
  • Connect your iPod to your car stereo or portable speakers
  • Add and edit iTunes song information
  • Organize music and media into iTunes playlists
  • Fine-tune sound playback with either the iPod or iTunes equalizer
  • Transfer music to your iPod from old tapes and phonograph records

Find out how to use every feature of your favorite iPod model and get the scoop on making the most of iTunes with iPod & iTunes For Dummies, 5th Edition!.
Price: $6.15 [Notify me when price goes down.]



USB Complete: Everything You Need to Develop Custom USB Peripherals (Complete Guides series)
Now in its third edition, this developer's guide to the Universal Serial Bus (USB) interface covers all aspects of project development, including device programming and host application software. This book shows how to transform the information in the USB 3.0 specifications into functioning devices and application software that communicates with the devices. To help build a foundation for design decisions, developers are guided in selecting device-controller hardware. Developers will also learn the benefits of the USB interface, its limitations, and how certain design choices made at the beginning of the project can reduce development time. Recent developments in host and device hardware, more detail on the standard USB classes, application examples using Microsoft's .NET Framework, and information on developing dual-role devices using USB On-The-Go is provided in detail.
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Price: $30.90 [Notify me when price goes down.]


iPhone For Dummies (For Dummies (Computer/Tech))
Congratulations! The iPhone you just bought is one heck of a wireless telephone, complete with a capable 2-megapixel digital camera. But it’s way more than that: it's also a gorgeous widescreen video iPod and the smallest, most powerful Internet communications device yet. So now that you've got it, what do you do with it? That's where iPhone For Dummies comes in.

Apple’s iPhone, puts the world virtually in your pocket. But because it does so much, there’s a lot to know about using it! This full-color guide shows you how to find and play music and videos; use the full-featured keyboard; get driving directions and stock quotes; send e-mail; take, browse, and organize photos; work with contacts and appointments — and even talk on the phone. You'll find out how to:

  • Activate your own service
  • Master the multitouch interface
  • Turn on the speaker phone
  • Use Visual Voicemail
  • Get video, podcasts, and RSS feeds
  • Surf the Web with your iPhone
  • Browse your iTunes library and create playlists
  • Send and receive text messages and notes
  • Choose wallpaper and ringtones
  • Troubleshoot problems
  • Lock your iPhone and secure your stuff

iPhone For Dummies comes complete with tantalizing lists of awesome accessories, wonderful widgets, and fantastic things to wish for—once you finally stop gushing and drooling and playing with your sparkly, new iPhone long enough to wish for anything else!.
Price: $9.26 [Notify me when price goes down.]



The Best of MAKE (Make)
After two years, MAKE has become one of most celebrated new magazines to hit the newsstands, and certainly one of the hottest reads. If you're just catching on to the MAKE phenomenon and wonder what you've missed, this book contains the best DIY projects from the magazine's first ten volumes -- a surefire collection of fun and challenging activities going back to MAKE's launch in early 2005.

Find out why MAKE has attracted a passionate following of tech and DIY enthusiasts worldwide with one million web site visitors and a quarter of a million magazine readers. And why our podcasts consistently rank in the top-25 for computers and technology. With the Best of MAKE, you'll share the curiosity, zeal, and energy of Makers -- the citizen scientists, circuit benders, homemakers, students, automotive enthusiasts, roboticists, software developers, musicians, hackers, hobbyists, and crafters -- through this unique and inspiring assortment of DIY projects chosen by the magazine's editors.

Learn to:
  • Hack your gadgets and toys
  • Program micontrollers to sense and react to things
  • Take flight with rockets, planes, and other projectiles
  • Make music from the most surprising of things
  • Find new ways to take photos and make video
  • Outfit yourself with the coolest tools
Put together by popular demand, the Best of MAKE is the perfect gift for any maker, including current subscribers who missed early volumes of the magazine. Do you or someone you know have a passion for the magic of tinkering, hacking, and creation? Do you enjoy finding imaginative and unexpected uses for the technology and materials in your life? Then get on board with the Best of MAKE!.
Price: $20.09 [Notify me when price goes down.]


Big Book of Apple Hacks: Tips & Tools for unlocking the power of your Apple devices (Hacks)
Bigger in size, longer in length, broader in scope, and even more useful than our original Mac OS X Hacks, the new Big Book of Apple Hacks offers a grab bag of tips, tricks and hacks to get the most out of Mac OS X Leopard, as well as the new line of iPods, iPhone, and Apple TV.

With 125 entirely new hacks presented in step-by-step fashion, this practical book is for serious Apple computer and gadget users who really want to take control of these systems. Many of the hacks take you under the hood and show you how to tweak system preferences, alter or add keyboard shortcuts, mount drives and devices, and generally do things with your operating system and gadgets that Apple doesn't expect you to do. The Big Book of Apple Hacks gives you:
  • Hacks for both Mac OS X Leopard and Tiger, their related applications, and the hardware they run on or connect to
  • Expanded tutorials and lots of background material, including informative sidebars
  • "Quick Hacks" for tweaking system and gadget settings in minutes
  • Full-blown hacks for adjusting Mac OS X applications such as Mail, Safari, iCal, Front Row, or the iLife suite
  • Plenty of hacks and tips for the Mac mini, the MacBook laptops, and new Intel desktops
  • Tricks for running Windows on the Mac, under emulation in Parallels or as a standalone OS with Bootcamp
The Big Book of Apple Hacks is not only perfect for Mac fans and power users, but also for recent -- and aspiring -- "switchers" new to the Apple experience. Hacks are arranged by topic for quick and easy lookup, and each one stands on its own so you can jump around and tweak whatever system or gadget strikes your fancy. Pick up this book and take control of Mac OS X and your favorite Apple gadget today!

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Price: $21.77 [Notify me when price goes down.]


iPhone Fully Loaded
iPhone Fully Loaded is a one-of-a-kind reference that teaches you how to fully exploit the power of your Phone or iPod touch. Clear step-by-step instructions teach you how to convert any form of home, office, or online media -- dusty LPs, movies on DVD, spreadsheets, databases, presentations, downloadable books, comic books, as well as music and video to an iPhone or iPod Touch compatible format. Written by wildly popular technology expert and Chicago Sun Times columnist Andy Ihnatko, iPhone Fully Loaded is a full-color guide designed to work for both Mac OS X and Windows users. From uploading Web pages to downloading television shows and a variety of documents, including Microsoft Word, Excel, and PowerPoint documents, the iPhone does much more than make phone calls, play music, and send e-mail..
Price: $10.70 [Notify me when price goes down.]


Linux Device Drivers, 3rd Edition
Updated to cover version 2.4.x of the Linux kernel, the second edition of Linux Device Drivers remains the best general-purpose, paper-bound guide for programmers wishing to make hardware devices work under the world's most popular open-source operating system. The authors take care to show how to write drivers that are portable--that is, that compile and run under all popular Linux platforms. That, along with the fact that they're careful to explain and illustrate concepts, makes this book very well suited to any programmer familiar with C but not with the hardware-software interface. It's worth noting that the emphasis in the title is on "device drivers" as much as "Linux." This book will make sense to you if you've never written a driver for any platform before. It helps if you have some Linux or Unix background, but even that is secondary as a prerequisite to C skill.

For a programming text--and one concerned with low-level instructions and data structures, at that--this book is remarkably rich in prose. You'll typically want to read this book straight through, more or less skipping the code samples, before sketching out your plan for the driver you need to write. Then, go back and pay closer attention to the sections on specific details you need to implement, like custom task queues. For coding-time details about specific system calls and programming techniques, count on the index to point you to the right passages. --David Wall

Topics covered: Techniques for writing hardware device drivers that run under Linux kernels 2.0.x through 2.2.x. Sections show how to manage memory, time, interrupts, ports, and other details of the hardware-software interface..
Price: $21.45 [Notify me when price goes down.]



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