Books about Prototyping from Amazon.com



FPGA Prototyping by VHDL Examples: Xilinx Spartan-3 Version
This book uses a "learn by doing" approach to introduce the concepts and techniques of VHDL and FPGA to designers through a series of hands-on experiments. FPGA Prototyping by VHDL Examples provides a collection of clear, easy-to-follow templates for quick code development; a large number of practical examples to illustrate and reinforce the concepts and design techniques; realistic projects that can be implemented and tested on a Xilinx prototyping board; and a thorough exploration of the Xilinx PicoBlaze soft-core microcontroller..
Price: $64.56 [Notify me when price goes down.]


FPGA Prototyping ByVerilog Examples
FPGA Prototyping Using Verilog Examples will provide you with a hands-on introduction to Verilog synthesis and FPGA programming through a “learn by doing” approach. By following the clear, easy-to-understand templates for code development and the numerous practical examples, you can quickly develop and simulate a sophisticated digital circuit, realize it on a prototyping device, and verify the operation of its physical implementation. This introductory text that will provide you with a solid foundation, instill confidence with rigorous examples for complex systems and prepare you for future development tasks..
Price: $61.16 [Notify me when price goes down.]


Effective Prototyping for Software Makers (Interactive Technologies)
Much as we hate to admit it, most prototyping practice lacks a sophisticated understanding of the broad concepts of prototyping-and its strategic position within the development process. Often we overwhelm with a high fidelity prototype that designs us into a corner. Or, we can underwhelm with a prototype with too much ambiguity and flexibility to be of much use in the software development process.

This book will help software makers-developers, designers, and architects-build effective prototypes every time: prototypes that convey enough information about the product at the appropriate time and thus set expectations appropriately.

This practical, informative book will help anyone-whether or not one has artistic talent, access to special tools, or programming ability-to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping.

Features
* A prototyping process with guidelines, templates, and worksheets;
* Overviews and step-by-step guides for 9 common prototyping techniques;
* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;
* Templates and other resources used in the book available on the Web for reuse;
* Clearly-explained concepts and guidelines;
* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools.

Jonathan Arnowitz is a principal user experience designer at SAP Labs and is the co-editor-in-chief of Interactions Magazine. Most recently Jonathan was a senior user experience designer at Peoplesoft. He is a member of the SIGCHI executive committee, and was a founder of DUX, the first ever joint conference of ACM SIGCHI, ACM SIGGRAPH, AIGA Experience Design Group, and STC.

Michael Arent is the manager of user experience design at SAP Labs, and has previously held positions at Peoplesoft, Inc, Adobe Systems, Inc, Sun Microsystems, and Apple Computer, Inc. He holds several U.S. patents.

Nevin Berger is design director at Ziff Davis Media. Previously he was a senior interaction designer at Oracle Corporation and Peoplesoft, Inc., and has held creative director positions at ZDNet, World Savings, and OFOTO, Inc.

* A prototyping process with guidelines, templates, and worksheets;

* Overviews and step-by-step guides for 9 common prototyping techniques;

* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;

* Templates and other resources used in the book available on the Web for reuse;

* Clearly-explained concepts and guidelines;

* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools.

* www.mkp.com/prototyping.
Price: $41.43 [Notify me when price goes down.]


Michael Allen's E-Learning Library: Creating Successful E-Learning : A Rapid System For Getting It Right First Time, Every Time (Michael Allen's E-Library)
Praise for Michael Allen's e-Learning Library

This is the first volume of six in Michael Allen's e-Learning Library a comprehensive collection of proven techniques for creating e-learning applications that achieve targeted behavioral outcomes through meaningful, memorable, and motivational learning experiences. This book walks readers through the revolutionary processes of rapid prototyping and iterative design as a means of sorting the conflicting and hidden agendas of organizations, winning essential support, and generating creative learning solutions.

"Too many learners have been frustrated and too many careers have been derailed from poorly designed, ineffective e-learning. Michael Allen is finally sharing his 'secret sauce' with the world. The Savvy Start technique alone will go a long way to ensuring that every e-learning project turns out to be a successful one."
--Kevin Kruse, founder, e-LearningGuru.com

"Michael Allen has written a terrific book for courseware developers and business leaders who are interested in launching e-learning programs that will have a true impact on people performance and the business. It is a must-read for everyone who wants to take e-learning to the next level."
--Nick van Dam, global chief learning officer, Deloitte Touche Tohmatsu; founder, e-LearningforKids.org

"Michael Allen knows instructional design from the ground floor up. For four decades he's lead the field. Now he shares his hard-earned knowledge with the rest of us."
--Will Thalheimer, president and principal researcher, Work-Learning Research

"In this short volume, beginning with rapid analysis, rapid prototyping, and rapid evaluation, we find not only the details of the successive approximation process for developing superior e-learning, but also corporate and academic case studies to provide context for the design and development approaches recommended."
--Michael E. Echols, vice-president, Strategic Initiatives, Bellevue University; author, ROI on Human Capital Investment.
Price: $24.87 [Notify me when price goes down.]


Mobile Python: Rapid prototyping of applications on the mobile platform (Symbian Press)
Mobile Python is the introduction of Python programming language to the mobile space.  This practical hands-on book teaches readers how to realize their application ideas on the Symbian OS. Programming on the Symbian mobile platform has been difficult and time consuming in the past.  This innovative new title will remedy this problem. 

Chapters deal with topics that are based on Python S60 features and presented in an order that lets the user learn first the “simple to code” ones and then increasing in complexity.

 .
Price: $37.17 [Notify me when price goes down.]



Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series) (Gama Network Series)
As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design the mistakes they make as well as the methods to help them to create better games.

Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.

Teaches the fundamentals of game design through the study of classic systems

Exercises will strengthen your understanding of how game elements work together.
Price: $43.00 [Notify me when price goes down.]


Machine Shop Essentials: Q & A (Illustrated)
A comprehensive and detailed presentation of manual machine tools and methods, machine shop know-how and practical shop tips. Machine Shop Essentials is for a wide range of users including machinists, engineers, model makers, R & D lab technicians, instrument makers, prototype builders, product designers and gunsmiths. Machine Shop Essentials features: * A simple question-and-answer format. * Material is divided into small, easy-to-understand blocks. * Over 500 clear, concise drawings. * Introduction to metal lathes, milling machines, drill presses and their cutting tools and accessories. * Step-by-step instructions for many common machine shop operations, including typical problems and their solutions. * Shortcuts, specialized tools and tips from expert machinists on indispensable shop-made tools that will quickly expand the user's capabilities. * Machine tool accessories that simplify making complex parts. * Screw threads and non-threaded fasteners. * General shop safety issues and special precautions for each machine tool. * A review of basic precision measuring and marking tools and methods. * How to incorporate purchased components such as bearing, gears, snap rings and roll pins to quickly make sophisticated and durable devices. * How to heat-treat steel in the machine shop. * Guidelines for avoiding metal fatigue failures. * Cutting, drilling, and shaping plastic, rubber and glass. * Safety precautions and equipment for each machine tool. * A comprehensive machine shop glossary..
Price: $44.95 [Notify me when price goes down.]


Rapid Prototyping of Digital Systems: Quartus® II Edition

Rapid Prototyping of Digital Systems: Quartus II Edition provides an exciting and challenging laboratory component for undergraduate digital logic and computer design courses using FPGAs and CAD tools for simulation and hardware implementation. The more advanced topics and exercises also make this text useful for upper level courses in digital logic, programmable logic, and embedded systems. This new version of the widely used Rapid Prototyping of Digital Systems, Second Edition, now uses Altera's new Quartus II CAD tool and includes laboratory projects for Altera's UP 2 and the new UP 3 FPGA board. Student laboratory projects provided on the book's CD-ROM include video graphics and text, mouse and keyboard input, and three computer designs.

Rapid Prototyping of Digital Systems: Quartus II Edition includes four tutorials on the Altera Quartus II and NIOS II tool environment, an overview of programmable logic, and IP cores with several easy-to-use input and output functions. These features were developed to help students get started quickly. Early design examples use schematic capture and IP cores developed for the Altera UP FPGA boards. VHDL is used for more complex designs after a short introduction to VHDL-based synthesis. New to this edition is an overview of System-on-a-Programmable Chip (SOPC) technology and SOPC design examples for the UP3 using Altera's new NIOS II Processor hardware and C software development tools. A full set of Altera's FPGA CAD tools is included on the book's CD-ROM.

.
Price: $56.21 [Notify me when price goes down.]


<< oz amos



All trademarks are the property of their respective owners.
Copyright 1996-2007 CHHS, your place for CHHS, Plano, Texas, 10220