Books about Regular from Amazon.com



JavaScript: The Good Parts
Most programming languages contain good and bad parts, but JavaScript has more than its share of the bad, having been developed and released in a hurry before it could be refined This authoritative book scrapes away these bad features to reveal a subset of JavaScript that's more reliable, readable, and maintainable than the language as a whole-a subset you can use to create truly extensible and efficient code. Considered the JavaScript expert by many people in the development community, author Douglas Crockford identifies the abundance of good ideas that make JavaScript an outstanding object-oriented programming language-ideas such as functions, loose typing, dynamic objects, and an expressive object literal notation. Unfortunately, these good ideas are mixed in with bad and downright awful ideas, like a programming model based on global variables. When Java applets failed, JavaScript became the language of the Web by default, making its popularity almost completely independent of its qualities as a programming language. In JavaScript: The Good Parts, Crockford finally digs through the steaming pile of good intentions and blunders to give you a detailed look at all the genuinely elegant parts of JavaScript, including: Syntax Objects Functions Inheritance Arrays Regular expressions Methods Style Beautiful features The real beauty? As you move ahead with the subset of JavaScript that this book presents, you'll also sidestep the need to unlearn all the bad parts. Of course, if you want to find out more about the bad parts and how to use them badly, simply consult any other JavaScript book. With JavaScript: The Good Parts, you'll discover a beautiful, elegant, lightweight and highlyexpressive language that lets you create effective code, whether you're managing object libraries or just trying to get Ajax to run fast. If you develop sites or applications for the Web, this book is an absolute must..
Price: $19.79 [Notify me when price goes down.]


Head First C# (Brain-Friendly Guides)
Do you want to learn C#? Programmers around the world have learned that C# lets them design great-looking programs and build them fast. With C#, you ve got a powerful programming language and a valuable tool at your fingertips. And with the Visual Studio IDE, you ll never have to spend hours writing obscure code just to get a button working. C#, Visual Studio and .NET take care of the grunt-work, and let you focus on the interesting parts of getting your programs written. Sound appealing?

Unlike other C# books, which just show you examples and expect you to just memorize them and move on, Head First C# gets you writing code from the beginning. You're given the tools you need, and then you're guided through fun and engaging programming projects. You'll build programs to play a card game, explore a house, and help lazy programmers manage their sick day excuses. But it's not all fun and games: you'll build business applications too, like a contact database and a program to help a party planner estimate her dinner parties. You'll build a dungeon role-playing game and a fully animated, colorful simulation of a beehive. And by the end of the book, you'll build a fast-paced, full-featured retro Invaders arcade game.

Make no mistake: by the time you're done with Head First C#, you'll be able to build full-scale, complex, and highly visual programs. And you'll have all of the C# tools you need to tackle almost any programming problem that comes your way.

Head First C# is built for your brain, using the revolutionary approach that was pioneered by the highly acclaimed and popular Head First series. You'll never get that bored, "eyes glazed over" feeling from Head First C#, because it guides you through one challenging project after another until, by the end of the book, you're a C# rock star!

Here's what you'll learn:
  • Core C# programming concepts
  • How to use the Visual Studio 2008 IDE to build, debug and run your programs
  • Important .NET 3.5 features, including generic collections, Windows forms, GDI+ graphics, streams, serialization and more
  • Using object oriented programming concepts to help you build well-designed programs
  • How to build robust applications with good error handling
  • The latest C# 3.0 features, including LINQ, object and collection initializers, automatic properties, extension methods and more


Throughout the book, you'll confront and conquer advanced C# concepts. Some of the most mysterious ideas are demystified and explained with clear examples: how Unicode works, events and delegates, references versus value types, the stack versus the heap, what's really going on with garbage collection, and more.

Thousands of readers have learned C# using this innovative book, including:
  • Beginning programmers who want to learn programming from the ground up
  • More advanced programmers who are proficient in another language (like Visual Basic, Java, SQL, FoxPro) and want to add C# to their toolbox
  • Programmers who understand basic C# syntax, but are still looking to get a handle on how objects work
  • Anyone who's tried to learn C#, but had to deal with books full of dull examples and nothing but boring console applications
  • Lots of people who just want to learn how to build cool games!


Head First C# is built to work with any version of Visual Studio 2008, including the free express edition. (It can also can be used with any version of Visual Studio 2005.).
Price: $28.42 [Notify me when price goes down.]


C# 3.0 in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly))
This is a concise yet thorough reference to C# 3.0 programming as implemented in Microsoft's Visual Studio 2008. C# 3.0 in a Nutshell gets right to the point, covering the essentials of language syntax and usage as well as the parts of the .NET base class libraries you need to build working applications. But unlike earlier editions, this book is now organized entirely around concepts and use cases, providing greater depth and readability. C# 3.0 introduces the most significant enhancements yet to the programming language, and C# 3.0 in a Nutshell delves deep into the subject while assuming minimal prior knowledge of C#-making it accessible to anyone with a reasonable background in programming. In addition to the language, the book covers the .NET CLR and the core Framework assemblies, along with the unified querying syntax called Language Integrated Query (LINQ), which bridges the traditional divide between programs and their data sources. Free of clutter and long introductions, this book provides a map of C# 3.0 knowledge in a succinct and unified style: Opening chapters concentrate purely on C#, starting with the basics of syntax, types and variables, and finishing with advanced topics such as unsafe code and preprocessor directives Later chapters cover the core .NET 3.5 Framework, including such topics as LINQ, XML, collections, I/O and networking, memory management, reflection, attributes, security, threading, application domains and native interoperability Designed as a handbook for daily use, C# 3.0 in a Nutshell is an ideal companion to any of the vast array of books that focus on an applied technology such as WPF, ASP.NET, or WCF. The areas of the language and .NET Frameworkthat such books omit, this one covers in detail..
Price: $26.84 [Notify me when price goes down.]


Mastering Regular Expressions
Regular expressions are a central element of UNIX utilities like egrep and programming languages such as Perl. But whether you're a UNIX user or not, you can benefit from a better understanding of regular expressions since they work with applications ranging from validating data-entry fields to manipulating information in multimegabyte text files. Mastering Regular Expressions quickly covers the basics of regular-expression syntax, then delves into the mechanics of expression-processing, common pitfalls, performance issues, and implementation-specific differences. Written in an engaging style and sprinkled with solutions to complex real-world problems, Mastering Regular Expressions offers a wealth information that you can put to immediate use. .
Price: $25.17 [Notify me when price goes down.]


ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications." Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.

Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ...

Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.

When you're not sure how ActionScript 3.0 works or howto approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.

Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source..
Price: $21.11 [Notify me when price goes down.]



Linux Pocket Guide
O'Reilly's Pocket Guides have earned a reputation as inexpensive, comprehensive, and compact guides that have the stuff but not the fluff. Every page of Linux Pocket Guide lives up to this billing It clearly explains how to get up to speed quickly on day-to-day Linux use. Once you're up and running, Linux Pocket Guide provides an easy-to-use reference that you can keep by your keyboard for those times when you want a fast, useful answer, not hours in the man pages. Linux Pocket Guide is organized the way you use Linux: by function, not just alphabetically. It's not the 'bible of Linux; it's a practical and concise guide to the options and commands you need most. It starts with general concepts like files and directories, the shell, and X windows, and then presents detailed overviews of the most essential commands, with clear examples. You'll learn each command's purpose, usage, options, location on disk, and even the RPM package that installed it. The Linux Pocket Guide is tailored to Fedora Linux--the latest spin-off of Red Hat Linux--but most of the information applies to any Linux system. Throw in a host of valuable power user tips and a friendly and accessible style, and you'll quickly find this practical, to-the-point book a small but mighty resource for Linux users..
Price: $4.94 [Notify me when price goes down.]


Differentiating Instruction in the Regular Classroom: How to Reach and Teach All Learners, Grades 3-12
Some children learn easily, while others struggle. How can teachers make sure that every child has opportunities to develop his or her talents? The answer is differentiation: changing the pace, level, or kind of instruction in response to learners' needs, styles, and/or interests. In this timely, practical guide, Diane Heacox presents a menu of strategies for any teacher faced with a spectrum of student needs and styles. Some are quick and easy-differentiating discussions, creating tiered assignments. Others are more comprehensive-matrix plans for designing curriculum units, "one-sentence lesson plans" that encompass content, process skills, and evidence of learning. Individual chapters focus on evaluation in a differentiated classroom and how to manage both behavior and work tasks. Diane describes ways to get to know your students and recognize that all have strengths and limitations. Not every gifted student is always ready for higher-level thinking; not every child with learning differences is always incapable of succeeding in a "higher group." Any curriculum can be differentiated-even a standard or mandated curriculum. Drawing on Bloom's Taxonomy, Gardner's Multiple Intelligences, other experts in the field, and her own experience in the classroom, Diane explains how to differentiate instruction in a wide variety of scenarios to provide variety and challenge in how teachers teach and in how students learn. Templates and forms simplify planning; examples illustrate differentiation in many content areas. Recommended for all teachers committed to reaching and teaching all learners. Includes reproducibles..
Price: $17.99 [Notify me when price goes down.]


Groovy in Action
Groovy, the brand-new language for the Java platform, brings to Java many of the features that have made Ruby popular. Groovy in Action is a comprehensive guide to Groovy programming, introducing Java developers to the new dynamic features that Groovy provides. To bring you Groovy in Action, Manning again went to the source by working with a team of expert authors including both members and the Manager of the Groovy Project team. The result is the true definitive guide to the new Groovy language.

Groovy in Action introduces Groovy by example, presenting lots of reusable code while explaining the underlying concepts. Java developers new to Groovy find a smooth transition into the dynamic programming world. Groovy experts gain a solid reference that challenges them to explore Groovy deeply and creatively.

Because Groovy is so new, most readers will be learning it from scratch. Groovy in Action quickly moves through the Groovy basics, including:

  • Simple and collective Groovy data types
  • Working with Closures and Groovy Control Structures
  • Dynamic Object Orientation, Groovy style

    Readers are presented with rich and detailed examples illustrating Groovy's enhancements to Java, including

  • How to Work with Builders and the GDK
  • Database programming with Groovy

    Groovy in Action then demonstrates how to Integrate Groovy with XML, and provides,

  • Tips and Tricks
  • Unit Testing and Build Support
  • Groovy on Windows

    An additional bonus is a chapter dedicated to Grails, the Groovy Web Application Framework.

    Early PDF chapters of Groovy in Action are available from the Manning Early Access Program (MEAP) at http://www.manning.com/koenig. As part of this program, readers can also discuss the early manuscript with the author and help shape the manuscript as it's being developed by joining the Author Forum..
    Price: $26.39 [Notify me when price goes down.]



  • Perl Cookbook, Second Edition
    When the second edition of Programming Perl was released, the authors omitted two chapters: "Common Tasks with Perl" and "Real Perl Programs." Publisher O'Reilly & Associates soon realized that there would be too many pages in Programming Perl if it put updated recipes in the new edition. Instead, O'Reilly chose to release the many Perl code examples as a separate entity: The Perl Cookbook.

    The recipes are well documented and the examples aren't too arcane; even beginners will be able to pick up the lessons taught here. The authors write in relatively easy-to-understand language (for a technical guide). Through this book and its arsenal of recipes, you will learn many new things about Perl to help you through your toughest projects. The next time you're working on a project at 2 a.m., you'll thank yourself for the guidance and direction The Perl Cookbook provides. --Doug Beaver.
    Price: $16.16 [Notify me when price goes down.]



    Teaching Gifted Kids in the Regular Classroom: Strategies and Techniques Every Teacher Can Use to Meet the Academic Needs of the Gifted and Talented (Revised and Updated Edition)
    With 150,000 copies in print, the original TEACHING GIFTED KIDS is a perennial best-seller. Teachers everywhere call it, "the orange Bible" and turn to it daily to make sure their gifted students are getting the learning opportunities they need and deserve.

    Since the first edition was published, author Susan Winebrenner has spent eight years using it with school districts, teachers, parents, and kids across the U.S. and the U.K. this revised, expanded, updated edition reflects her personal experiences and the changes that have taken place in education over the years. Her basic philosophy hasn't changed, and all of the proven, practical, classroom-tested strategies teachers love are still here. But there's now an entire chapter on identifying gifted students. The step-by-step how-tos for using the strategies are more detailed and user-friendly. There's a new chapter especially for parents. And all of the forms in the book are also on CD-ROM (sold separately) so you can print them out and customize them for your classroom.

    Since 1992, TEACHING GIFTED KIDS has been the definitive guide to meeting the learning needs of gifted students in the mixed-abilities classroom-without losing control, causing resentment, or spending hours preparing extra materials. This new edition is even better..
    Price: $20.00 [Notify me when price goes down.]



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