Books about Rulebook from Amazon.com



Dungeons and Dragons Core Rulebook Gift Set, 4th Edition
All three 4th Edition core rulebooks in one handsome slipcase.

The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.

This gift set provides all three 4th Edition Dungeons & Dragons core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual) in a handsome slipcase that looks great on any bookshelf..
Price: $56.24 [Notify me when price goes down.]


A Rulebook for Arguments
Updated examples, streamlined text, and the chapter on definition reworked in a rule-based format strengthen this already strong volume. Readers familiar with the previous edition will find a text that retains all the features that make Rulebook ideally suited for use as a supplementary course book-including its modest price and compact size.

Unlike most textbooks on argumentative writing, Rulebook is organized around specific rules, illustrated and explained soundly and briefly. It is not a textbook, but a rulebook, whose goal is to help students get on with writing a paper or assessing an argument..
Price: $5.75 [Notify me when price goes down.]



Star Wars Roleplaying Game Core Rulebook, Saga Edition
Immerse yourself in the excitement of the greatest space fantasy of all time!

This new edition of the Star Wars Roleplaying Game encapsulates all six feature films while presenting a thorough revision of the rule, making the game easier to learn while improving the overall game experience.This new edition includes new character abilities and options, a world gazetteer, statistics for key characters from all six Star Wars films and the Expanded Universe, and guidelines on how to use Star Wars miniatures and battle maps in play..
Price: $21.89 [Notify me when price goes down.]


Monster Manual: Core Rulebook III (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game.

Over 200 creeps, critters, and creatures keep players on their toes. From aboleths to zombies, the revised Monster Manual holds a diverse cast of enemies and allies essential for any Dungeons & Dragons campaign. There are hundreds of monsters ready for action, including many new creatures never seen before. The revised Monster Manual now contains an adjusted layout that makes monster statistics easier to understand and use. It has 31 new illustrations and a new index, and contains expanded information on monster classes and playing monsters as heroes, along with information on how to take full advantage of the tie-in D&D miniatures line planned for the fall of 2003 from Wizards of the Coast, Inc.
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Price: $55.78 [Notify me when price goes down.]


Dungeon Master's Guide: Core Rulebook II (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Weave exciting tales of heroism filled with magic and monsters Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game.

The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been made to the item creation rules and pricing, and prestige classes new to the Dungeon Master's Guide are included (over 10 prestige classes). The revision includes expanded advice on how to run a campaign and instructs players on how to take full advantage of the tie-in D&D miniatures line.
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Price: $27.90 [Notify me when price goes down.]


Hopscotch, Hangman, Hot Potato, & Ha Ha Ha: A Rulebook of Children's Games
PLAYING RULES FOR MORE THAN 250 GAMES AND SPORTS FOR CHILDREN OF EVERY AGE, INCLUDING INDOOR, OUTDOOR, PARTY, TRAVEL, WATER, MEMORY, AND CARD GAMES

Games galore! From Capture the Flag to Stickball and Volleyball, from Jacks and Old Maid to Word Lightning, here are easy-to-use instructions, recommendations, and scoring for more than 250 popular games and sports for children. Presented in quick-access format, this unique guide is ideal for parents, teachers, adult referees, grandparents, babysitters, and camp counselors. Featuring:

* Games to play on grass, on pavement, on steps and stoops, inside houses for rainy days and parties, and while traveling

* Step-by-step instructions and rules for each game, complete with clear diagrams and line drawings

* Games for children of all ages and playing abilities

* Multiple lists that make it easy for you to find the perfect game for a specific situation (by number of players, etc.)

* The origins of games through interesting anecdotes

* Tips on choosing sides, determining who goes first, selecting who is "It," and more

HAVE FUN!

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Price: $4.95 [Notify me when price goes down.]



Dark Heresy RPG: Core Rulebook (Warhammer 40,000 Roleplay)
You are an Acolyte in the service of the Emperors' Inquisition You stand in the front line of a great and secret war where your duty is to hunt out the foul stench of heresy, the vile alien, and the twisted influence of Chaos. You will tread where others fear, venturing to distant planets, ancient space hulks, and the unsavory depths of the under-hive. You will never know fame nor reward, yet if you stand resolute your deeds will be whispered to the God-Emperor of Mankind and your name will be revered for millennia! The Dark Heresy core rulebook contains everything you need to start your roleplaying adventure in the Warhammer 40,000 universe..
Price: $33.35 [Notify me when price goes down.]


Player's Handbook: Core Rulebook I (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)
Each of the Dungeons & Dragons core rulebooks has been revised and updated for clarity and content. Each revision integrates user feedback received since the original product release so as to address the specific wants and needs of the player and Dungeon Master audiences. The overall rules system remains intact, with changes targeted specifically at elements of game play that were considered under-powered or incomplete. These revised editions also contain bonus content, such as new feats, that are exclusive to these editions. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line planned to release in Fall 2003 from Wizards of the Coast, Inc.

Overall changes to all the titles include making complex combat easier to understand and provide more information on interacting with and summoning monsters. Specific changes include the following: the Player's Handbook received revisions to character classes to make them more balanced, and there are revisions and additions to spell lists.
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Price: $8.00 [Notify me when price goes down.]


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