Books about Videogaming from Amazon.com



Defending The Galaxy: The Complete Handbook of Videogaming
Defending the Galaxy was first published in 1982. It was unique, combining facts about the most popular arcade games with the gaming lifestyle Now it's back, for all you Donkey Kong (movie) fans to find out how it all began.

Galaxy lists Donkey Kong high score, theme music, its place on the evolution tree, and more. It also shows how to improve your life: "Without video games what would you do with your time? Could you defend your planet from destruction? Could you save a princess from a mighty ape? Could you get your frog to cross a busy highway? With no such challenge, your life would have no meaning.

Now, 25 years later, it's even more fun to read..
Price: $14.95 [Notify me when price goes down.]



Videogaming (Pocket Essential series)
Pocket Essentials is a dynamic series of books that are concise, lively, and easy to read. Packed with facts as well as expert opinions, each book has all the key information you need to know about such popular topics as film, television, cult fiction, history, and more. Sonic, Mario, PlayStation—these terms are now part of the cultural lexicon. It isn't uncommon to find a video game console lurking under televisions, but at the same time, this newly emerged media has come under attack by those looking to find a cause for society's ills. Part rock 'n' roll, part multibillion dollar industry, videogaming is the fastest growing media in modern culture. This Pocket Essential contains a complete history of videogames; cultural essays on branding, popular culture, violence, and female gamers; and reviews of over 120 of the most important videogames of the past 30 years.
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Price: $3.43 [Notify me when price goes down.]


Prime Time for Game Time: Australia Videogaming Survey 2006

This IDC study was based on an end-user survey of 500 Australian gamers conducted in mid-November 2006. The survey was designed to examine issues critical to players in the videogaming market, including gamers' levels of interest in online gaming, willingness to pay for downloaded add-on content, and purchase intentions within the next 12 months.

"The battle for next-generation gaming has already started with Microsoft Xbox 360 making its first debut locally in March 2006. Microsoft's entrance was followed by Nintendo in late 2006, and Sony's PlayStation 3 (PS3) is due on Australian shores in March 2007. The videogaming industry has never been this exciting, thus making this a prime time to understand gamers' behaviour and motivation," says Sophie Lo, research analyst, Consumer Digital Markets, IDC Australia.

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Price: $3700.00 [Notify me when price goes down.]


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